
The multi-award winning, psychologist endorsed and university accredited mental wellness card game that aspires to raise emotional literacy, teach resilience, empathy and encourage the open conversation about mental health and wellness.
An easy to learn card game for up to five or six players, in which they must help as many Beasties as possible. Each character represents a manifestation of anxiety, depression and corresponding features.
In order to help them players must use certain Items or Actions that translate or directly refer to wellness exercises, activities and topics of discussion including posture and exercise, healthy eating, deep breathing, yoga, origami, creative tasks and more.
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