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Social and Emotional Learning Platform

These activities  give you the opportunity to cover the core social and emotional learning topics such as self-awareness and management, social-awareness, relationship skills, and decision making, making it the perfect mindfulness solution for children and their adults.

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By joining our community, you will become part of our conversation about kids’ mental wellbeing. Here you will find our evidence and research-backed games, mindfulness activities, exercises, worksheets, and reading materials that you can effortlessly implement into your curriculum or use as a stand-alone intervention in any setting.

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Frequently Asked Questions

Who are you affiliated with?

Book of Beasties is partnered with The University of West London or UWL for short, and will become part of a suite of recommended interventions by the University.

In order to measure the interventions effectiveness the game was part of a successfully conducted pilot study by the Psychology department which will become public in early 2020.

Where did the idea come from?

The Book of Beasties team, in one way or another has come into contact with or experienced mental health issues throughout their lives. Creators Phil and Tom during their school days both recalled a significant lack of support for children who were struggling with understanding their emotions and recognising symptoms of such things as anxiety and depression.

Curious to see what had changed since then they spoke to numerous educators, teachers and parents who all expressed a desire for improved, simpler and more accessible mental health education and awareness for schools. This drove them to create something that anyone could use and was as simple as starting a conversation over a card game.

How is it delivered in schools?

The game itself is quick to learn and simple to play, when played with the premise that its goal is to raise awareness of mental wellness. It provides multiple opportunities to discuss all aspects of the game with its strange characters, items, actions and activities.

For the teachers we have designed a fully comprehensive guide that takes them through the whole product step by step, offering alternative exercises such as origami boat races and positive fortune telling. We have devised a series of five lessons focusing on two Beasties per lesson.

The characters with shared symptoms have been paired to make focusing on particular symptoms, emotions or issues easier throughout each lesson. The teacher or whoever is delivering the class can then dictate how the game is played, when it stops for discussion and when the activities are introduced.

What makes you qualified to discuss mental health?

Firstly, Book of Beasties has been reviewed and endorsed by a psychology and happiness expert and a Clinical Psychologist. Both with considerable and impressive careers, and significant experience working with children of all ages.

The exercises we have developed are already used techniques such as yoga moves hand picked for children, simple breathing exercises and writing our worries down to help in dealing with them. We mix it up by delivering them in an alternative and more kid-friendly fashion.

As soon as you mention anything to do with 'psychology' or 'qualifications', people and in our experience, especially children, tend to shut down. No one is necessarily that interested in knowing what’s wrong with them and others, they are however interested in ways they can feel better.

Simply put, you don’t need a doctorate to have a conversation.

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