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How Play Changed History
Five historical events where play changed the trajectory of human civilization.
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News
The Shadow of Tallystick Valley: Helping Children Experiencing Family Substance Use
Together, Book of Beasties Ltd, Change Grow Live (CGL), and researchers from the University of Surrey have introduced a one of a kind resource: "The Shadow of Tallystick Valley: Supporting Children Experiencing Family Substance Use".
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Partnerships
A New Frontier for Children's Mental Wellbeing
Board game retailer, Hoyles of Oxford becomes first in the world to stock Book of Beasties' Happy Heads Card Game
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News
Book of Beasties’ visit to Caudwell Children
We spent the day introducing families to and playing the Happy Heads Card Game, where the children got to meet the likes of Populo and how she gets a foggy brain, or Gagatek and talking about what might be making him feel low.
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Partnerships
Book of Beasties Partners with Aexus to Bring Wellbeing Games to American Children
Book of Beasties, a developer of wellbeing games and social emotional learning activities for children aged 5-15 has taken the leap to enter the American education sector.
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News
WIN Tickets to LegoLand with the Golden Boat Competition
Find the Golden Boat in your Happy Heads Card Game and win tickets to LegoLand Windsor.
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